Finding References
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Working with a large-scale framework often requires you to understand how various systems and functions interact. Unreal Engine's Reference Viewer is an invaluable tool for this. It allows you to see all the references to a specific function, property, or asset within the project.
By analyzing these references, you can uncover how different components are interconnected and where specific logic is implemented. Using the Reference Viewer, you can:
Identify where a specific asset or function is used.
Track dependencies to ensure that changes are safe and non-disruptive.
Gain a deeper understanding of how the framework’s systems are built and interwoven.
This practice will save you countless hours of debugging and trial-and-error, ensuring your changes align with the overall design.