Set Movement Mode Notify

AN_SetMovementMode

This notify can be used to adjust Movement Mode's of a Character that inherits from the Soulslike Character (B_BaseCharacter) class.

Movement Mode consists of 3 states:

  1. Walking

  2. Running

  3. Sprinting

The speeds related to these states are defined in the Movement Speed Asset that is assigned to the Stat Manager (AC_StatManager) of each character:

You can easily duplicate this asset for each entity. Or you can share them as you desire.

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