# Set Movement Mode Notify

This notify can be used to adjust **Movement Mode's** of a **Character** that inherits from the **Soulslike Character** (B\_BaseCharacter) class.

**Movement Mode** consists of 3 states:

1. Walking
2. Running
3. Sprinting

The speeds related to these states are defined in the **Movement Speed Asset** that is assigned to the **Stat Manager** (AC\_StatManager) of each character:

<figure><img src="/files/xKkziit6ll9IdUGYOIBb" alt=""><figcaption></figcaption></figure>

You can easily duplicate this asset for each entity. Or you can share them as you desire.

<figure><img src="/files/zA4sAUjzkb1HqrmuLBp5" alt=""><figcaption></figcaption></figure>


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