AN_SetMovementMode
This notify can be used to adjust Movement Mode's of a Character that inherits from the Soulslike Character (B_BaseCharacter) class.
Movement Mode consists of 3 states:
Walking
Running
Sprinting
The speeds related to these states are defined in the Movement Speed Asset that is assigned to the Stat Manager (AC_StatManager) of each character:
You can easily duplicate this asset for each entity. Or you can share them as you desire.
Last updated 11 months ago