# Weapon Trace Notify

Soulslike Framework provides an **Animation Notify State** for performing a weapon trace, which is tied to the [Weapon **Collision Manager**](/components-managers/shared-components/weapon-collision-manager.md). Simply add it to your montage and adjust its starting/ending points relevant to your attack. Ensure that you select the correct **TraceType (Right Hand/Left Hand/Both)** from the details panel by selecting your Notify:

<figure><img src="/files/0akIvyM1MbMVRy9qQ0EF" alt=""><figcaption></figcaption></figure>

{% embed url="<https://youtu.be/QVVZUCgGxjo>" %}

If you are having issues, ensure that you've setup your weapon correctly. [You can follow this page for more information on creating weapons.](/workflow/creating-and-editing-items/creating-and-editing-weapons.md#using-the-utility-tools-to-create-and-edit-weapons)


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