# Weapon Trace Notify

Soulslike Framework provides an **Animation Notify State** for performing a weapon trace, which is tied to the [Weapon **Collision Manager**](https://soulslike-framework.isik.vip/components-managers/shared-components/weapon-collision-manager). Simply add it to your montage and adjust its starting/ending points relevant to your attack. Ensure that you select the correct **TraceType (Right Hand/Left Hand/Both)** from the details panel by selecting your Notify:

<figure><img src="https://3303637552-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOAGs3il6rJbkejwPOlEP%2Fuploads%2FLFhO9YTqL6t7jH67YvnB%2Fimage.png?alt=media&#x26;token=92529f39-db70-474f-b00e-37615f08f416" alt=""><figcaption></figcaption></figure>

{% embed url="<https://youtu.be/QVVZUCgGxjo>" %}

If you are having issues, ensure that you've setup your weapon correctly. [You can follow this page for more information on creating weapons.](https://soulslike-framework.isik.vip/workflow/creating-and-editing-items/creating-and-editing-weapons#using-the-utility-tools-to-create-and-edit-weapons)
