# Try Guard Notify

Soulslike Framework provides an **Animation Notify** for **checking if player wants to guard.** This is particularly useful if the player is holding down the **Guard** action and decides to for e.g, do an Attack action. By default, the **Guard** action will be canceled and won't get re-activated after the Attack. With this notify, you can tell your montages to check for this and re-execute **Guard** action if player is still holding the **Guard** action.

{% hint style="danger" %}
This notify **must be placed after the Input Buffer notify** to work correctly.&#x20;
{% endhint %}

<figure><img src="/files/808VNMAE6gajatuYRffW" alt=""><figcaption></figcaption></figure>

{% embed url="<https://youtu.be/X4fmOoZ02DA>" %}


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