Try Guard Notify
AN_TryGuard
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AN_TryGuard
Last updated
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Soulslike Framework provides an Animation Notify for checking if player wants to guard. This is particularly useful if the player is holding down the Guard action and decides to for e.g, do an Attack action. By default, the Guard action will be canceled and won't get re-activated after the Attack. With this notify, you can tell your montages to check for this and re-execute Guard action if player is still holding the Guard action.
This notify must be placed after the Input Buffer notify to work correctly.