> For the complete documentation index, see [llms.txt](https://soulslike-framework.isik.vip/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://soulslike-framework.isik.vip/animation-notifies/defensive/try-guard-notify.md).

# Try Guard Notify

AN\_TryGuard

Soulslike Framework provides an **Animation Notify** for **checking if player wants to guard.** This is particularly useful if the player is holding down the **Guard** action and decides to for e.g, do an Attack action. By default, the **Guard** action will be canceled and won't get re-activated after the Attack. With this notify, you can tell your montages to check for this and re-execute **Guard** action if player is still holding the **Guard** action.

{% hint style="danger" %}
This notify **must be placed after the Input Buffer notify** to work correctly.&#x20;
{% endhint %}

<figure><img src="https://3303637552-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOAGs3il6rJbkejwPOlEP%2Fuploads%2FM32aY8AANkwbi0eOdwZ7%2Fimage.png?alt=media&amp;token=3cf630cd-c370-4c3d-8b80-7c4419e96013" alt=""><figcaption></figcaption></figure>

{% embed url="<https://youtu.be/X4fmOoZ02DA>" %}
