# Area of Effect Damage Notify

This is an example notify that is not utilized in the demo but is there for you to use out the box. It does a basic sphere overlap for the desired Object Types/Classes with the desired radius, and applies a random damage from the Min/Max damage inputs.

<figure><img src="https://3303637552-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOAGs3il6rJbkejwPOlEP%2Fuploads%2FMbNi7wennPeicHrsRYaM%2Fimage.png?alt=media&#x26;token=91f74e59-2ddf-46f5-9876-63923b2350d4" alt=""><figcaption></figcaption></figure>
