Actor Tags

Actor tags are mainly used for overlap & tracing logic. They play a crucial role in determining if the detected actor is the Player, an Enemy or a World object.

By default;

  • B_Soulslike_Character (Soulslike Player class) has the "Player" tag.

  • B_Soulslike_Enemy (Soulslike Enemy class) has the "Enemy" tag.

  • Any world actor which should affect weapon tracing has the "World" tag.

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