Actor Tags
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Actor tags are mainly used for overlap & tracing logic. They play a crucial role in determining if the detected actor is the Player, an Enemy or a World object.
If you're having issues related to tracing actors, ensure that they have the appropriate Actor Tags assigned from their Class Defaults.
B_Soulslike_Character (Soulslike Player class) has the "Player" tag.
B_Soulslike_Enemy (Soulslike Enemy class) has the "Enemy" tag.
Any world actor which should affect weapon tracing has the "World" tag.