AI Rotate Towards Target Notify
ANS_AI_RotateTowardsTarget
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ANS_AI_RotateTowardsTarget
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This is a notify which will only work on animations that are being used by a Soulslike Enemy (B_Soulslike_Enemy) class or a class that implements the BPI_Enemy interface.
It is used to control the rotation of the AI character mid-animation (root motion supported) through a generic rinterp/timeline based logic. The length of the notify dictates the speed of the rotation.
This is an example optional notify. If you are planning on using you can ignore this notify and just utilize that MotionWarping notify instead.