AI Rotate Towards Target Notify

ANS_AI_RotateTowardsTarget

This is a notify which will only work on animations that are being used by a Soulslike Enemy (B_Soulslike_Enemy) class or a class that implements the BPI_Enemy interface.

It is used to control the rotation of the AI character mid-animation (root motion supported) through a generic rinterp/timeline based logic. The length of the notify dictates the speed of the rotation.

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