# Soulslike Framework Docs

## Soulslike Framework Docs

- [Welcome to Soulslike Framework!](https://soulslike-framework.isik.vip/readme.md)
- [About the Framework](https://soulslike-framework.isik.vip/framework-overview/about-the-framework.md)
- [Features & Systems](https://soulslike-framework.isik.vip/framework-overview/features-and-systems.md)
- [Before Purchasing](https://soulslike-framework.isik.vip/framework-overview/before-purchasing.md)
- [Personal Assistance](https://soulslike-framework.isik.vip/framework-overview/personal-assistance.md)
- [Setting up Animations](https://soulslike-framework.isik.vip/getting-started/quickstart.md)
- [Setup Locomotion Blendspaces](https://soulslike-framework.isik.vip/getting-started/quickstart/setup-locomotion-blendspaces.md)
- [Setup Custom Montages](https://soulslike-framework.isik.vip/getting-started/quickstart/setup-custom-montages.md)
- [Using the Utility Tools](https://soulslike-framework.isik.vip/getting-started/quickstart-1.md)
- [Easy Setup Tool](https://soulslike-framework.isik.vip/getting-started/quickstart-1/easy-setup-tool.md)
- [Asset Creators](https://soulslike-framework.isik.vip/getting-started/quickstart-1/asset-creators.md)
- [Asset Browsers](https://soulslike-framework.isik.vip/getting-started/quickstart-1/asset-browsers.md)
- [Actor Tags](https://soulslike-framework.isik.vip/getting-started/actor-tags.md)
- [Finding References](https://soulslike-framework.isik.vip/getting-started/finding-references.md)
- [Using a Custom Character](https://soulslike-framework.isik.vip/workflow/using-a-custom-character.md)
- [Creating & Editing Actions](https://soulslike-framework.isik.vip/workflow/editor.md)
- [Creating & Editing Stats/Attributes](https://soulslike-framework.isik.vip/workflow/editor-1.md)
- [Creating & Editing Status Effects](https://soulslike-framework.isik.vip/workflow/creating-and-editing-status-effects.md)
- [Creating & Editing Buffs](https://soulslike-framework.isik.vip/workflow/creating-and-editing-buffs.md)
- [Creating & Editing Items](https://soulslike-framework.isik.vip/workflow/creating-and-editing-items.md)
- [Creating & Editing Weapons](https://soulslike-framework.isik.vip/workflow/creating-and-editing-items/creating-and-editing-weapons.md)
- [Creating an Enemy](https://soulslike-framework.isik.vip/workflow/creating-an-enemy.md)
- [Creating Cinematics](https://soulslike-framework.isik.vip/workflow/creating-cinematics.md)
- [Damaging & Combo's](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos.md)
- [Register Attack Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/register-attack-notify.md): ANS\_RegisterAttack
- [Weapon Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/weapon-trace-notify.md): ANS\_WeaponTrace
- [AI Weapon Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/weapon-trace-notify/ai-weapon-trace-notify.md): ANS\_AI\_WeaponTrace
- [Fist Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/fist-trace-notify.md): ANS\_FistTrace
- [AI Fist Trace Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/fist-trace-notify/ai-fist-trace-notify.md): ANS\_AI\_FistTrace
- [Area of Effect Damage Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/area-of-effect-damage-notify.md): AN\_AoeDamage
- [Spawn Projectile Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/spawn-projectile-notify.md): AN\_SpawnProjectile
- [AI Spawn Projectile Notify](https://soulslike-framework.isik.vip/animation-notifies/damaging-and-combos/spawn-projectile-notify/ai-spawn-projectile-notify.md): AN\_AI\_SpawnProjectile
- [Defensive](https://soulslike-framework.isik.vip/animation-notifies/defensive.md)
- [Try Guard Notify](https://soulslike-framework.isik.vip/animation-notifies/defensive/try-guard-notify.md): AN\_TryGuard
- [Hyper Armor Notify](https://soulslike-framework.isik.vip/animation-notifies/defensive/hyper-armor-notify.md): ANS\_HyperArmor
- [Invincibility Frame Notify](https://soulslike-framework.isik.vip/animation-notifies/defensive/invincibility-frame-notify.md): ANS\_InvincibilityFrame
- [Feedback](https://soulslike-framework.isik.vip/animation-notifies/feedback.md)
- [Weapon Trail Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/weapon-trail-notify.md): ANS\_Trail
- [AI Weapon Trail Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/weapon-trail-notify/ai-weapon-trail-notify.md): ANS\_AI\_Trail
- [Camera Shake Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/camera-shake-notify.md): AN\_CameraShake
- [World Camera Shake Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/camera-shake-notify/world-camera-shake-notify.md): AN\_CameraShake
- [Launch Field Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/launch-field-notify.md): AN\_LaunchField
- [Chaos Field Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/chaos-field-notify.md): ANS\_ToggleChaosField
- [Footstep Notify](https://soulslike-framework.isik.vip/animation-notifies/feedback/footstep-notify.md): AN\_FootstepTrace
- [Miscellaneous](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous.md)
- [Input Buffer Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/input-buffer-notify.md): ANS\_InputBuffer
- [Interrupt Montage Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/interrupt-montage-notify.md): AN\_InterruptMontage
- [Camera Sequence Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/camera-sequence-notify.md): AN\_PlayCameraSequence
- [Set Movement Mode Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/set-movement-mode-notify.md): AN\_SetMovementMode
- [AI State Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/ai-state-notify.md): AN\_SetAiState
- [AI Rotate Towards Target Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/ai-rotate-towards-target-notify.md): ANS\_AI\_RotateTowardsTarget
- [Adjust Stat Notify](https://soulslike-framework.isik.vip/animation-notifies/miscellaneous/adjust-stat-notify.md): AN\_AdjustStat
- [Player Specific Components](https://soulslike-framework.isik.vip/components-managers/player-specific-components.md)
- [Input Buffer](https://soulslike-framework.isik.vip/components-managers/player-specific-components/input-buffer.md)
- [Action Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/action-manager.md)
- [Combat Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/combat-manager.md)
- [Interaction Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/interaction-manager.md)
- [Inventory Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/inventory-manager.md)
- [Equipment Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/equipment-manager.md)
- [Ladder Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/ladder-manager.md)
- [Progress Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/progress-manager.md)
- [Save/Load Manager](https://soulslike-framework.isik.vip/components-managers/player-specific-components/save-load-manager.md)
- [Radar & Radar Element Components](https://soulslike-framework.isik.vip/components-managers/player-specific-components/radar-and-radar-element-components.md)
- [Central Debug Component](https://soulslike-framework.isik.vip/components-managers/player-specific-components/central-debug-component.md)
- [Shared Components](https://soulslike-framework.isik.vip/components-managers/shared-components.md)
- [Stat/Attribute Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/stat-attribute-manager.md)
- [Status Effect Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/status-effect-manager.md)
- [Weapon Collision Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/weapon-collision-manager.md)
- [Buff Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/buff-manager.md)
- [Loot Drop Manager](https://soulslike-framework.isik.vip/components-managers/shared-components/loot-drop-manager.md)
- [AI-Only Components](https://soulslike-framework.isik.vip/components-managers/ai-only-components.md)
- [AI Interaction Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-interaction-manager.md)
- [AI Behavior Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-behavior-manager.md)
- [AI Combat Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-combat-manager.md)
- [AI Boss Manager](https://soulslike-framework.isik.vip/components-managers/ai-only-components/ai-boss-manager.md)
- [Using Motion Warping](https://soulslike-framework.isik.vip/extending-functionality/using-motion-warping.md)
- [Custom Saving/Loading](https://soulslike-framework.isik.vip/extending-functionality/custom-saving-loading.md)
- [Adding New Settings](https://soulslike-framework.isik.vip/extending-functionality/adding-new-settings.md)
- [Extending Weapon Animsets](https://soulslike-framework.isik.vip/extending-functionality/extending-weapon-animsets.md)
- [Weapon Specific Impact Sounds](https://soulslike-framework.isik.vip/extending-functionality/weapon-specific-impact-sounds.md)
- [Resetting Enemies After Resting](https://soulslike-framework.isik.vip/extending-functionality/resetting-enemies-after-resting.md)


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